Well, graphics is keeping me really busy, so in addition to not having enough time to post, I'm not doing a whole lot that is worth posting about.
I just finished my puppet for Graphics assignment three. The assignment is to create a system for hierarchial modelling and then make a puppet using the system. There are all kinds of requirements, like joint range limiting, rotations, translations, etc, etc, so there was lots of work to do before even starting to model the puppet.
I chose to model Homer from The Simpsons because I have this 2x2x2 Rubric's cube of Homer's head which is useful for figuring out how things should look in 3D. I also have a giant Simpsons poster with most of the characters on it, so if it wasn't Homer it would have likely been someone else from the poster.
Here is Homer after rotating the view and "posing" him by manipulating his joints.