CS488 Project -- Extended Ray Tracer

Matthew Lausch

Additional Primitives
Constructive Solid Geometry
Mirror Reflection
Refraction
Solid Textures
Bitmap Textures
Bump Mapping
Hierarchical Bounding Volumes
Soft Shadows
Final Scene

Documentation
Globe Movie (with music)

Post-CS488 Features

Vertex Normals and Phong Shading


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