CS488 Project -- Extended Ray Tracer
Matthew Lausch
Additional Primitives
Constructive Solid Geometry
Mirror Reflection
Refraction
Solid Textures
Bitmap Textures
Bump Mapping
Hierarchical Bounding Volumes
Soft Shadows
Final Scene
Documentation
Globe Movie
(with music)
Post-CS488 Features
Vertex Normals and Phong Shading
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