Superfluous Matter
No Title

Well, classes are done, and Real Time is over (except for the exam). We had our demo on Tuesday, and it didn't go overly well. The trains and the tracks took quite a thrashing over the last couple days of development and as a result our models were no longer very accurate. Also, the trains in the demo kept getting stuck/derailed which generally screws things up in ways that can't be avoided. The prof and TAs understand however, because they all took the course themselves at one point. We will pass and that is all that matters. I'm officially tired of school. I've had enough.

I finally beat "Legend of Zelda: A Link to the Past" today, after starting it a couple months ago. I never played it when I was younger and I always felt I missed out, so at the beginning of this term I fired up the trusy SNES emulator and started playing. Unfortunately Real Time put a stop to any regular playing, so it didn't progress very quickly. But that's all taken care of so I played a whole bunch yesterday and today and now the game is finished (I even got all of the heart pieces). I thoroughly enjoyed playing it, just as much as Super Metroid (which I played for the first time this Spring). Nintendo rocks, they make such fun games. If they do the Wii right, I will definitely be picking one up!

We're moving to Toronto this coming Monday. I can't wait to get settled in my new place and start acting like a person instead of a wandering vagrant. I'll be able to give people my address and not have to remember to update it with them every four months! I'm also looking forward to starting work. Mike has been working a lot in Maya lately and I'm really excited to start working on it again. Computer Graphics rocks! On a related note, I'm going to rewrite the base code for my ray tracer and start trying to keep it up as a personal coding project. It's really fun to work on so I don't think this will be too hard.

I need new shoes. The 5+ year old Dr. Marten's have just about had it.

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